Houdini Procedural Asset Creation - Sci-Fi Container
Using Houdini procedural modeling technique to create assets that can transform to any number of variations based on the main structure of the mesh by adjusting the HDA parameters, the HDA will automatically output the low rez and high rez meshes and UVs, finally output the meshes to Substance Painter for texturing.
- ā12 hours of video tutorials
- 3840 * 2610 high-rez resolution
- English commentary
- Project files included
YouTube Page: https://www.youtube.com/@EvolvingCG
Watch link provided after purchase
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